[1]
Sing, R.D.R. et al. 2026. The Influence of Gamification on University Students’ Learning Outcomes in India and Malaysia Integration of Self-Determination and Social Learning Theory. International Academic Journal of Science and Engineering. 13, 1 (Mar. 2026), 272–282. DOI:https://doi.org/10.71086/IAJSE/V13I1/IAJSE1327.